That means, one day you'll be able to play Steam platform games on Chromebook, and this is part of Google's drive to expand its Chrome operating system to serve wider segments of users.
We recently saw how it has become independently supported by Android apps. Now with video games we see that Chromebook is gradually approaching the Windows empire.
The most notable problem is that most Chromebooks have low specifications and are designed to browse the web in particular and most do not include a separate graphics card. So when video game support comes in, manufacturers will have to launch chrome consoles dedicated to games, or at least upgrade their devices.
Although The Steam platform has a library of games that don't require high specifications to enjoy, most players will be interested in high-resolution games. Google promises that more powerful Chromebooks will be available later in the market, especially those powered by AMD processors.
Google's drive to support video games on Chromebook runs counter to the idea of the Stadia platform, which provides cloud processing power and does not need strong hardware specifications but only fast and stable internet.
But of course Google's platform is still modest in terms of the games it offers compared to legacy platforms like Steam.
Source: Android Police
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